You had 10-foot squares because of that 10:1 scale conversion. The older books used to tell you to measure out movement in terms of inches, with 1 inch of movement representing 10 feet of simulated in-game dungeon. The 5e adventure uses the old maps for the original adventure back in the 1980's.Īt that time, the squares of maps were 10 foot:ĭ&D had its roots in wargaming. ![]() ![]() ![]() You could either use them as-is (and lose the feeling that the castle is big, or redraw the maps splitting each square into four.
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